TogsTech

Part 11.5 – We’re going somewhere!!!

Welcome back to a tech project update. Firstly I’d like to mention that the previous post was actually the last week of our semester so I’m going to have to take a pause on the main posts for a while HOWEVER I still have this project to go. I’m going to keep up the Part.5 style so this is just a small message to let you know that if you’re struggling to find a main-line blog, theres a chance it isn’t there.

I’VE LEARNT TO CODE!

I’d like to start this week by showing off this game that I’ve made. I didn’t make it entirely myself, I followed a set of tutorial videos made by ‘Brackeys’ on Youtube to learn how to do it. In the following game you’ll see that the goal of the game is to move the yellow block from one end of the level to the other while avoiding the small red boxes in the path:

This process took QUITE A BIT of time … HOWEVER I feel like I’m starting to grasp how this is achieved and think I’m almost ready to tackle the game making elements. Hopefully it all comes together relatively well by the end.

I TRIED TO COMPOSE TOO!

Spitfire Audio (@SpitfireAudio) | Twitter

So I also wanted to spend a quick moment sharing this little thing IO made. It was for another class at uni (also run by James …) where we were experimenting with ‘Project Based Learning’. We were tasked with the challenge of using ‘Spitfire Audio’ to compose music to a chase scene from the Season 3 final of Westworld for a global competition . Now I’m not a massive composer but I’m a MASSIVE fan of film music and I absolutely LOVED this task. Hence why I’d like to share it with you all! Enjoy 🙂

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